|
Thomas Lima
Thomas is a 20 year veteran of the computer software industry. He has worked
in numerous fields of software development, design, programming and graphics.
Starting out in the video game industry, founding Future Vision (later DigiFX),
he designed "Command Adventures: Starship" which shipped over 250,000 copies
which at that time was considered an extremely large release; through to working on
the Luxor game franchise with Mumbojumbo. Released in April 2005 the first Luxor
game surpassed over 40 million downloads by 2006.
Thomas has also authored numerous custom courtroom programs for displaying and
clarifying information to juries and judges, specializing in conversion of complex
information to understandable straightforward displays.
|